Arsenal
TWR-001
·
Common
·
TowerMage
·
Tower
Common
·
70
Mage
Lvl
/ XV
▣
g
—
▣
g
all steps 19 586 / 315 625
| → 2 | 2 | 5 |
| → 3 | 4 | 20 |
| → 4 | 10 | 50 |
| → 5 | 20 | 150 |
| → 6 | 50 | 400 |
| → 7 | 100 | 1 000 |
| → 8 | 200 | 2 000 |
| → 9 | 400 | 4 000 |
| → 10 | 800 | 8 000 |
| → 11 | 1 000 | 20 000 |
| → 12 | 1 500 | 40 000 |
| → 13 | 3 000 | 60 000 |
| → 14 | 5 000 | 80 000 |
| → 15 | 7 500 | 100 000 |
Codex
The kingdom’s frontline in magical defense, these apprentice wizards use elemental spells to concentrate their mana. Their magic is volatile and explosive, and especially dangerous to enemies who try to slip through unnoticed.
Combat role
A Mage whose magic bolts split after striking an enemy.
card skills
Attack signature
Basic Attack
-
Range
-
Cooldown
- s
- Cluster Count
- Cluster Range
-
Max Damage
-
Min Damage
- Damage Type
- Magic
- Ability Type
- Basic
-
Max Damage
-
Min Damage
- Damage Type
- Magic
Damage
Cluster Damage
Tier 3 unlockables
· 2
Slot 1
Barrage
190
- Loops
-
Cooldown
- s
-
Max Targets
- Fill Targets
-
Max Damage
-
Min Damage
- Damage Type
- Magic
Damage
Slot 2
Enchantment
170
-
Cooldown
- s
-
Max Targets
-
Duration
- s
- Extra Magic Resistance
Buff Ench
AI weights · current tier
No AI weights for this tier.
Featured in decks
· 6 entries
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